Today the third season of “Battlefield 6” starts in phase 2: In addition to a legendary map remake and the return of a real fan-favorite mode, all undecided shooter fans can also expect a one-week free test phase.
Went at the beginning of May Season 3 von „Battlefield 6“ at the start and brought back not only an absolute fan favorite with Railway to Golmud, but also the largest map in the game to date, which delivers large-scale battles on foot, in vehicles and in the air.
Today we’re moving into the next round: The starting signal has now been given for phase 2 called “Blastpoint”, which brings with it another legendary map in a revised form and the comeback of an extremely popular game mode.
And to coincide with today’s launch, EA is also launching a free trial, so that “Battlefield 6” can now be tried out completely free of charge for a whole week.
Cairo Bazaar: The Return of a Legend
The highlight of the mid-season update – especially for veterans – will undoubtedly be the new map Cairo Bazaar. Anyone who spent countless hours in the Grand Bazaar in “Battlefield 3” will immediately feel at home here.
Developer DIC has reinterpreted the layout of the classic as an almost perfect mirror image and transported it to the heart of Cairo. The map relies entirely on intensive infantry battles in narrow streets and densely built-up market districts.
Larger vehicles have to limit themselves to the outer ring roads – in the center there is pure chaos, clever flanking maneuvers and explosive house-to-house fighting.
Cult Mode returns
In keeping with the new map, the Obliteration mode from “Battlefield 4” is also celebrating its big comeback.
The principle of the game is as simple as it is ingenious: a neutral bomb appears in the middle of the map and both teams have to try to secure the explosive charge, escort the bomb carrier across the battlefield and use it to blow up the three enemy radio stations (M-COMs).
However, since the bomb carrier is permanently marked on the map for all players, dynamic front lines and dramatic rescue operations at the last second are inevitable. In addition, the time-limited “Explosive Charge” event starts today, which offers special challenges around the theme of destruction and momentum.
Phase 2 of Season 3 is rounded off as usual with new weapons and gadgets. These include the legendary PP-19 submachine gun, a portable jammer for the reconnaissance class and new attachments – including the cryo barrel, which lets you change your sights even faster and remains more precise when firing continuously.
Of course, update 1.3.2.0 also brings with it numerous bug fixes and improvements. It reveals exactly what is changing in detail official changelog.
Play for free: Free trial starts today
Anyone who wants to get a taste of “Battlefield 6” and try out the new content can now take advantage of the free trial mentioned at the beginning.
This means that the shooter can be played for free on the PS5, Xbox Series X/S and PC from June 9th to 15th, 2026. The trial version offers access to 5 modes and 4 maps – including of course the brand new map Cairo Bazaar and the huge phase 1 map Railway to Golmud.
To be able to play “Battlefield 6” for free, all you have to do is download the already free “Battlefield REDSEC”, which grants access to the selected content of the main game during the promotional period.
By the way, if you decide to add “Battlefield 6” to your own library after the free trial has ended, you don’t have to start over: all the progress and weapon unlocks you’ve earned will be taken over in full when you buy the full version.
There is twice as much good news for those who make a last-minute decision: Im PS Store “Battlefield 6” is currently reduced by a whopping 45 percent until June 11th, so that you only have to pay 43.99 euros instead of the usual 79.99 euros.
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In “Final Fantasy 7: Revelation” users are presented with a large, open game world. However, the world will no longer necessarily look the same as it did in its predecessors.
As part of the main show Summer Game Fest 2026 Square Enix presented the final part of the „Final Fantasy 7 Remake“trilogy. „Final Fantasy 7: Revelation“ marks the return of popular characters Cid Highwind and Vincent Valentine.
Through Captain Cid, players also have access to the airship Highwind. This completely opens up the game world. “Final Fantasy 7: Revelation” should also contain all areas from the second part „Final Fantasy 7: Rebirth“ receive. However, these should not look exactly as the players remember them.
The game world will open up even more
In the first part of the remake of. released in 2020 „Final Fantasy 7“ The action still took place on linear maps. The second part, “Final Fantasy 7: Rebirth”, published in 2024, opened up the game world. However, it still consisted of several cards connected together.
The upcoming “Final Fantasy 7: Revelation” is supposed to be completely different. Because the game is not only supposed to offer a completely open game world. This should also be larger and significantly expanded. As director Naoki Hamaguchi states, the game world of “Revelation” will be even larger than all of the individual maps of “Rebirth” combined.
“With the third part of our ‘FF7’ remake series, ‘Revelation’, we offer an even larger open world,” said Hamaguchi in an interview with GamesRadar. “This of course works via the Highwind function, with which players can fly around in the open world and parachute into any location.”
“But that’s not all: If you look at the size, the map is not only much larger in horizontal width than in ‘Rebirth’. But also in vertical depth, because now you can also explore the sky.”
But the world looks a little different
Hamaguchi previously stated that all areas from “Final Fantasy 7 Rebirth” can also be visited again in “Final Fantasy 7 Revelation”. However, these will no longer be the same as you know them from the second game.
“I’m pleased to say that all of the areas featured in ‘Rebirth’ will appear in ‘Revelation’ to the same extent, if not greater,” said the developer. “We didn’t want to just leave it the way it was in Rebirth. We’re actually adding some little details and twists.”
“For example, when you visit certain areas in the game, you can see the meteor falling from the sky,” Hamaguchi continued. “So it won’t just be exactly the same areas as in Rebirth, I can say that.”
Final Fantasy 7: Revelation is currently in development for PlayStation 5, Xbox Series X|S, Switch 2 and PC. The game is scheduled to be released in spring 2027.
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A new trailer for “Halo: Campaign Evolved” shows the PS5 Pro version of the game – and may have caused a lot of trouble behind the scenes. According to reports, the video could have been planned for the State of Play until Microsoft decided against it and is said to have upset Sony.
With „Halo: Campaign Evolved“a full-fledged remake of the 2001 original, Master Chief will find its way onto a Sony console for the first time. The release of the remake for the PS5 was already confirmed as part of the official announcement last October.
And yesterday Microsoft finally released one new story trailerwhich showed the game for the first time on Sony’s hardware – more precisely on the PS5 Pro. But it seems that the behind-the-scenes footage may have caused quite a stir between Microsoft and Sony.
Did Microsoft want to show a trailer at State of Play?
Many PlayStation and Xbox fans were amazed when the note “Captured on PS5 Pro” was clearly visible in the recently published story trailer for “Halo: Campaign Evolved”.
Sure, the PS5 Pro is currently the most powerful console on the market. But if Microsoft had wanted to present the new edition in the best possible way, they could have simply shown the PC version. And in fact, the background to the unusual labeling appears to be potentially quite sensitive.
Like well-connected insider Christopher Dring from The Game Business Now revealed, a real PR drama seems to have taken place behind the scenes. Because: Microsoft had originally planned to show a trailer at the State of Play.
“Microsoft had planned to show a game at PlayStation’s State of Play showcase, but decided against it, which upset Sony,” said Dring. The industry expert left it open exactly which game was meant, but the answer didn’t take long to arrive.
Tom Warren puts the puzzle pieces together
Following Dring’s statement, Tom Warren, the well-known journalist from The Verge, also spoke up and established a connection to Master Chief.
In a post on the short message service X he wrote: “This Halo trailer captured on the PS5 Pro would certainly have made a lot more sense if it had originally been part of Sony’s State of Play.”
If Christopher Dring’s claim and Warren’s assumption are true, one question in particular arises: Why did Microsoft suddenly decide against withdrawing a trailer that had already been released for State of Play – and apparently at such short notice that Sony was anything but pleased?
The answer could lie in a possibly radical course correction by Xbox management. The PS5 port is also rumored to have been released by „Gears of War: E-Day“ deleted at the last second. Showing Master Chief to the competition almost at the same time might have completely torpedoed the message of a return of exclusive games.
Unlike “E-Day”, however, the PS5 version of “Halo: Campaign Evolved” can no longer be withdrawn: as already mentioned, the official confirmation was made last year, while pre-orders are now also possible. But apparently they didn’t want to give Sony the big stage at least.
The release of “Halo: Campaign Evolved” is scheduled for July 28, 2026 – for the Xbox Series X/S, the PC and the PS5.
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There are increasing indications of a new edition around “The Simpsons: Hit & Run”. An insider and journalist brought the action-adventure back into conversation. What’s behind it?
Many fans have been waiting for a return for years „Die Simpsons: Hit & Run“. As part of Summer Game Fest 2026, an insider hinted that something could actually be in the works at Activision.
The statement is liked in a sequence of „VGC: The Video Game Podcast“. There, Jordan Middler from VGC spoke about Activision’s game catalog. The reason was that Announcement of “Spyro: A Realm Beyond” at the Xbox Games Showcase. During the conversation, Middler came up with the publisher’s old licensed classics and how Xbox deals with these brands.
What everyone is eagerly waiting for…
“I think Activision’s next step – and this is a very important one – is to try to revive some of the licensed content, so develop new versions of these games,” said the journalist. Then he adds: “What everyone is eagerly waiting for is now becoming a reality.”
Middler did not give a name. Nevertheless, many people immediately think of “Hit & Run” because the game best fits the popular Activision licenses. At the end, Middler added an allusion: The crew would now “quickly get away” – in English: “hit and run”. It’s a play on words, possibly hinting at the title The Gamer.
The game was released in 2003 for PS2 and Xbox and has been around for more than two decades.
Why a remake is conceivable
“The Simpsons: Hit & Run” came onto the market in 2003 and is still considered one of the best licensed games to this day. The open-world action-adventure is at the top of many people’s wish lists, even if the series itself has lost ground over the years.
In it, players explore the open world of Springfield, take control of various characters from the Simpson family and complete missions that tell a humorous story about a mysterious alien conspiracy.
Several points speak in favor of a new edition:
The original developer Radical Entertainment identified itself as New Radical Games repositioned, which has sparked speculation about a return.
The Simpsons showrunner recently confirmed that he wants a new “Hit & Run”.
There has been talk in the community about a possible remake for months. The attention would therefore be there.
An official confirmation from Activision is still pending. If you want to know more about “The Simpsons: Hit & Run”, you will have to wait for a response from the publisher.
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Xbox recently brought almost all major games to competing consoles. That should change. The new Xbox chief strategist Matthew Ball points to a larger plan for the announcements surrounding Xbox exclusive titles. Will the bet on the future work?
In recent years, Xbox has increasingly relied on a multiplatform model and brought almost all major titles to former (and perhaps future) competing consoles. That should change: Matthew Ball, new Chief Strategy Officer at Xboxcommented on Microsoft’s exclusive strategy during “The Game Business Live” on the occasion of the Summer Game Fest.
Make a start „Gears of War: E-Day“ and „Clockwork Revolution“. Both games appear exclusively for PC and Xbox consoles – one title this year, the other next. For Ball, they mark the start of an entire program. The decision was “not a one-time thing,” he emphasized (via VGC).
A new framework for Xbox exclusives
According to Ball, there is a clear line behind the announcements: “We have an internal framework and strategy with which we approach exclusive offers on and off the platform.”
The fact that Microsoft named two games was intended to underline the new line. “Clockwork Revolution” wouldn’t have happened until later in the year – around the 25th anniversary – introduce and thus ring in the year 2027.
With the double announcement, the company wanted to make it clear that more titles are coming: “Gamers can expect a reliable pipeline that honors their previous investments in the Xbox platform and keeps them as Xbox players in the future. And everyone in the industry knows that exclusive titles are important to the growth and brand image of this platform.”
Is the plan working? Microsoft had already relied on exclusive titles in the Xbox One generation and in the first years of the current generation, but the result remained manageable. With Activision Blizzard, mainly service games such as “Call of Duty” were added. And Microsoft would like to continue to offer these on other console platforms. So little changes here.
In the case of “Clockwork Revolution,” even some Xbox players consider the exclusive strategy to be questionable. It’s more of a niche title that would benefit from a wide release on multiple systems. This also raises the question of whether history could repeat itself: With “Hi-Fi Rush” Tango Gameworks produced an acclaimed, but also rather niche title.
The surprising closure followed in 2024:
Existing commitments and new direction
Microsoft did not yet want to reveal which brands and games would appear exclusively in the future. First of all, it is important to honor existing commitments anyway. We still have “those titles that we have already announced or promised to our partners, players and teams, and we have decided to keep these promises,” said Ball.
These include „Fable“ and „Halo: Campaign Evolved“both of which are coming to the PS5. As mentioned, major live service games like “Call of Duty” will also remain on other consoles. This can be found especially in the last-mentioned shooter series largest group of buyers for Sony consoles.
Ball then referred to Xbox CEO Asha Sharma, who had spoken of a realignment of the Xbox business the previous week and announced that she wanted to get the company back on track for growth. The background is declining hardware sales and falling subscriber numbers. “Asha has made it clear that our business is not doing well at the moment,” admitted Ball.
What’s next? In the future, Microsoft would like to be more open about which games appear exclusively and why. “We know what these decisions will look like,” Ball explained. “We know how we will make them. We know how we will be evaluated based on these decisions. But the important thing is that this framework ultimately has to be external.”
He acknowledged that some industry professionals do not yet fully understand the new line. “We have to communicate that internally. We have to convey that to our partners,” said the new strategist. Above all, “today’s Xbox gamers and the gamers we want but don’t have today” need to understand what Microsoft is trying to do. We haven’t reached this point yet.
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Sometimes all it takes is a storm to change everything. The Straw Hat Gang gets stranded on a mysterious island and has to (…)
The post Straw Hats fans take note: Anime role-playing game on PS5 & PS4 for just under 10 euros appeared first on PLAY3.DE – PS6, PS5 News, PSVR2 – Tests, Videos.
All good things come in threes? Although Amazon has already failed two attempts at a “Lord of the Rings” MMO, they are not letting go of the Tolkien license. As Amazon Games boss Jeff Gattis has now confirmed, the next Middle-earth project is already in the pipeline.
If you want to experience a truly gripping adventure in Middle-earth today, you have to look far back – because the last real single-player highlight was almost a decade ago.
Instead, the recent past has been full of bitter disappointments such as the playing debacle “The Lord of the Rings: Gollum” which have pretty much damaged the reputation of the legendary brand.
Amazon hasn’t had a lucky hand recently either: its ambitious plans to implement a huge MMO in the Tolkien universe have already failed twice in recent years due to licensing disputes and internal restructuring.
But despite the setbacks, fans don’t have to bury their heads in the sand: Behind the scenes, work is already underway on a completely new gaming experience that should finally do justice to the template again.
Tolkien’s world in focus: Amazon is busy pondering
Addressed to the canceled online role-playing game Jeff Gattis, General Manager of Amazon Gaming, assured his colleagues at IGNthat you don’t turn your back on Middle-earth.
“Well, nothing has been canceled per se. It’s not the most satisfactory answer, but the truth is we’re still looking at a number of different things,” Gattis clarified.
Accordingly, Amazon Games is currently in an intensive concept phase to explore the right direction for the next big “Lord of the Rings” adventure. And one potential candidate seems to have already made an impression internally.
The Amazon Games boss continued: “I looked at a project a few weeks ago that I found quite fascinating and that we might be able to move forward with.”
Nevertheless, Gattis urged patience: “But evaluating different concepts is about figuring out which game we want to make, which is the right one for our core target group and which is the right one for a broader audience. And I hope that we can do that.”
No competition for the upcoming Warhorse RPG
Accordingly, it will probably take some time before we can expect the first solid information about the new “Lord of the Rings” project. But the fact that a game is still being planned – which, given Amazon Games’ changed focus, should probably be a story-focused single-player experience – should give many fans a sigh of relief.
An important clarification from Amazon is also interesting: the planned game will be completely independent of the one recently revealed Middle-earth project from the “Kingdom Come: Deliverance” makers by Warhorse Studios. So fans don’t have to worry that the two titles will get in each other’s way.
In addition, Gattis emphasized that Amazon relies heavily on developing video games based on established brands. In addition to “The Lord of the Rings,” this also includes James Bond and of course „Tomb Raider“. Creating completely new IPs, on the other hand, takes a back seat.
“To be honest, we haven’t really focused on building a whole new IP around our own characters and the like. There are a lot of things we’re investing in, what I would call more innovative game mechanics. And that could then develop into an IP. (…),” Gattis continued.
He concluded: “We almost wish that this stuff would move along faster so I could provide hard evidence instead of just saying, ‘Trust me, we’ve got something in the pipeline.’ But everything in its own time.”
Aside from the video games, Middle-earth fans can look forward to new series and films: the third season of the Amazon show “The Rings of Power” will launch on November 11, 2026, while the Pre-production of the fourth season already rolling out in autumn. And in December 2027, “The Hunt for Gollum” will finally be a real cinema highlight again.
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After the surprising announcement of “Stellar Blade: Blood Rain”, developer Shift Up provides solid information about the sequel: a new combat system, a deeper heroine and lessons from “Goddess of Victory: NIKKE” are intended to take the action hit to the next level.
That Shift Up is working on a successor behind the scenes „Stellar Blade“ was already well known. But when the official unveiling took place last week as part of the Summer Game Fest, many fans were probably surprised: There was no trace of the beloved heroine Eve in the first trailer.
Instead, the South Korean studio sends along „Stellar Blade: Blood Rain“ a new protagonist named Evie comes into the race – and apart from the main character, they also seem to want to break with some of the traditions of the first film.
In a recent interview, studio founder and director Kim Hyung-Tae took a deep look and revealed exciting details about the new heroine and the revised gameplay.
Why not just Stellar Blade 2?
For anyone wondering about the additional title, Kim Hyung-Tae provides a simple explanation. The studio deliberately avoids classic numbering: that is simply not the way Shift Up approaches game titles. You want to give each game its own, appropriate name.
Despite the independent name, it is a direct sequel that takes place in the future and continues the story of the world. Fans of the first part will definitely get their money’s worth.
Despite the new name and new protagonist, “Stellar Blade: Blood Rain” is said to have a direct connection to Eve’s adventure.
“This game has a very clear narrative connection to the previous title. Of course, there are sections where you see what happens to the characters from the first game,” Kim explained in an interview with Famitsu.
At the same time, however, the director emphasizes that you can enjoy “Stellar Blade: Blood Rain” completely without any prior knowledge. So if you haven’t experienced Eve’s adventure, you can still have fun here without any problem.
Evie: More depth thanks to lessons from NIKKE
The biggest change in “Blood Rain” is of course to the main character. Because instead of Eve, this time you slip into the role of Evie, a member of a special military unit. She hunts down a terrorist organization that is responsible for a devastating attack in a futuristic metropolis.
The mysterious logo “CDDP” is emblazoned on her back – the meaning of which Kim is still keeping top secret due to the acute risk of spoilers. This also applies to the relationship with the old heroine: Although Eve and Evie are connected to each other, the exact nature of this relationship remains a secret for the time being.
Particularly exciting: Shift Up wants to tackle the criticism of the first part directly – many players complained about a flat story and pale characters. Evie should have a lot more to her personality than just a pretty appearance. To do this, the studio uses its experience from the successful mobile RPG “Goddess of Victory: NIKKE”.
“Of course I really like Eve’s looks too, but rather than just creating physical attractiveness, with Evie we’re focusing on creating a character that players can really grow to love,” Kim continued.
In “NIKKE,” Shift Up binds players to the characters primarily through emotional character writing – and it is precisely these lessons that are used to make Evie an extremely captivating personality instead of just relying on looks.
Gameplay Evolution: From Fists to Swords
In addition, Evie also brings with it a significantly different combat system. The new protagonist is smaller than Eve, but she’s even tougher. At the beginning of the game she relies entirely on close quarters combat and uses her high-tech gauntlets.
Kim explained: “The combat system is evolving in such a way that you can theoretically complete the game using only pure melee combat (CQC) while still feeling the charm of its predecessor. The difference is that the character’s power is far more overwhelming than before, and every weapon and every stance has incredible depth.”
With her gauntlets, Evie really packs a punch in battle.
Only as the story progresses do you unlock additional weapons – including swords – which are firmly linked to the narrative progress. The popular system of perfect parry and evasion returns, but is modernized with smoother tracking shots and a completely redesigned user interface to dramatically improve visibility in the thick of battle.
A vibrant city and changing publishing
According to Kim, the urban area shown in the first trailer, which was strongly inspired by Asian megacities such as Chongqing, represents a kind of “own character”. And while the section is still structured quite linearly – although you can enter shops – the city structure will be presented in more detail later. One thing is certain: the optional additional content should be significantly increased.
And there is also a huge change behind the scenes: As is already known, Sony is not on board as a publisher this time. Shift Up takes over publishing single-handedly. The goal is clear: you want to make the game accessible to as many platforms as possible in order to achieve maximum global reach from day one. A simultaneous release for PS5 and PC is therefore almost certain.
Until then, fans will have to be patient. “Blood Rain” has only been in development for over a year and is therefore still in an early development phase. Although the visual direction has already been determined thanks to Unreal Engine 5, intensive work is currently still being done on the combat system and especially on the second half of the story.
Accordingly, “Stellar Blade: Blood Rain” currently has no release window.
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Microsoft also delivered a playful fireworks display last week with a gaming show. The showcase offered a very varied outlook on the coming months. We have compiled all the highlights here.
After a packed week of live streams, the Xbox Games Showcase 2026 on Sunday evening was the culmination of the three big summer shows. Microsoft delivered an approximately 90-minute program that, in addition to updates on well-known titles, also featured world premieres and real surprises.
But that wasn’t all: This was immediately followed by a half-hour deep dive event on “Gears of War: E-Day”. Here, Xbox CCO Matt Booty provided deep insights into the dark shooter and finally announced the specific release date.
If you would like to get an overview of the event, you will find all the highlights here.
Fable
A fixed date and dark tones for Albion
Playground Games took the big stage at the Xbox Games Showcase to announce the release date for the highly anticipated reboot of “Fable.” The open-world role-playing game breaks the phase of uncertainty and arrives on February 23, 2027 out of here. Originally planned for autumn 2026, Microsoft deliberately postponed the fantasy epic until the following spring in order to avoid the dense release crowd around heavyweights like “GTA 6”.
With the trailer, Xbox also fulfilled its promise to become a showcase comprehensive new insight to deliver into the project. The material shown once again underlines the ambitious approach of the “Forza Horizon” makers. The title will be available to subscribers immediately at launch in Game Pass.
Halo Campaign Evolved
The return of Master Chief with new missions
Halo Studios made it official and revealed the release date for Halo: Campaign Evolved on stage. The overhauled new edition of the first series offshoot opens on July 28, 2026. Anyone who secures Early Access in advance can even slip into Master Chief’s legendary armor from July 23rd.
A trailer not only grants fresh insights into shooter modernitybut also brings a tangible surprise into focus. With “Operation: METEORITE,” the developers are giving the classic a completely new storyline that extends over three additional missions. This prequel is set one year before the events of the main game and sends you on a covert UNSC operation alongside Sergeant Avery Johnson.
Persona 6
A green sign of life after ten years of waiting
Atlus and Sega used the big stage to present the next chapter of the legendary JRPG series with “Persona 6”. to officially open. This ends the longest wait between two main parts in the entire history of the series, as almost a full decade has passed since the release of the acclaimed predecessor. A first cryptic teaser trailer does without game scenes and characters, but makes a direct color statement for the new design with a neon green logo.
The cemetery full of tombstones shown in the video clearly indicates a much more serious and dark tone. This means that the upcoming spin-off is noticeably atmospherically different from the poppy look of the fourth part or the jazzy style of the fifth part. Instead, the team is leaning more towards the melancholy flair of “Persona 3”. The role-playing epic heralds the fourth decade of the franchise.
Spyro: A Realm Reborn
A brand new adventure for the purple dragon
Toys for Bob made the hearts of platformer fans beat faster and announced “Spyro: A Realm Reborn” the next adventure of the former PlayStation mascot to. A cinematic trailer provides first insights into the comeback and presents the slightly modernized look of the little dragon. This is a long-held wish for the studio coming true. Ever since the “Reignited Trilogy” was completed, the development team has been dreaming of a real successor.
With regard to the changed design of the protagonist, the creators aimed to further develop the dragon in a familiar yet contemporary way. In an accompanying interview, Yan also revealed that the game world and gameplay should take up the strengths of the series, but expand them with fresh elements.
Wo Long 2: Wings of Ember
Martial arts action returns with a vengeance
Koei Tecmo and Team Ninja were with the World premiere of “Wo Long 2: Wings of Ember” represent. The dark action role-playing game sends you back to a fantasy version of the Three Kingdoms overrun by demons in early 2027. As a nameless fighter, you face an even larger crowd of supernatural monsters on burning battlefields. The first trailer promises a gripping atmosphere full of chaos and already hints at the return of legendary historical figures.
The developers promise a noticeably improved combat system for the successor. Fluid combinations, acrobatic Chinese martial arts and magical abilities are an integral part of the gaming experience. The gameplay once again relies on a high pace and aggressive boss fights. In order to survive in the merciless game world, you have to rely on precise parries and extremely fast evasive maneuvers.
Senua
A playful new beginning on a familiar foundation
Ninja Theory takes the criticism of its playfully shallow predecessor to heart. The fact that the studio deliberately chose not to add “Hellblade” to its name underlines the radical change of course. The developers are taking steps completely new ways and this time deliver more complex and varied gameplay. The structure breaks with the strict linearity of its predecessors and opens up for a more dynamic gaming experience.
In terms of narrative, the title ties in directly with the events of “Senua’s Saga: Hellblade 2”. Although the protagonist is on the mend, her emotional journey is far from complete. And despite the changes in gameplay, Ninja Theory remains true to its strengths. Therefore, Senua’s psychosis and her internal struggle continue to form the emotional heart of the plot.
State of Decay 3
Merciless fight for survival in a new guise
Undead Labs had the impressive gameplay reveal of “State of Decay 3” in luggage. Her latest work focuses on sheer survival after the zombie apocalypse has almost completely wiped out humanity. Years after the first outbreak of the blood plague, it is up to the players to build an existence together in an unforgiving environment. Instead of fast-paced arcade action, the title consistently relies on a dark atmosphere and slow-paced horror.
At its heart is the demanding open-world experience, in which resources are few and far between and characters are threatened with permanent death. Each survivor in the community brings with them individual strengths and abilities that significantly influence the fate of the entire group. In order to defy the dangers, you have to build fortified settlements together with friends and take strategic action against the changing threat. The title will be released sometime in 2027.
Metro 2039
Claustrophobic horror in the dark tunnel
4A Games returned impressively and donated “Metro 2039” the first real gameplay trailer. The approximately three-minute video material breaks with the vastness of its predecessor and shifts the action deep into the Moscow underground. Fans can look forward to the usual oppressive, claustrophobic atmosphere of the first parts. The dark shooter is scheduled to appear in February 2027 and combines uncomfortable stealth action with tough resource management.
In terms of play, the developers rely fully on immersion and bring the iconic survival elements back to the screen. Important information such as the current ammunition level or the filter status of the gas mask can be read directly from the equipment. There is no longer a classic HUD display in the field of vision.
Doom: The Dark Ages Revelations
Supplies for the Slayer are just around the corner
id Software used the showcase to shorten the waiting time for a new project. The developers announced “Revelations” an extensive campaign expansion for “Doom: The Dark Ages” which will be released on July 7th for all main game platforms. This add-on costs 19.99 euros, while owners of the Premium Edition or the Collector Bundle get the additional content at no extra charge.
What is promised is a packed package of varied levels that confront the Slayer with fresh types of demons, puzzles and dark secrets. In order to keep the upper hand in the fight against the spawns of hell, players can also look forward to a playful innovation in their arsenal: the so-called Chain Spear.
Not for PS5 players: Gears of War & Clockwork
“Gears of War: E-Day” and “Clockwork Revolution” are certainly among the highlights. However, there is bad news for PS5 players: both games are in development exclusively for Xbox Series X/S and PC.
The Gears of War: E-Day Opening Trailer showed thrilling gameplay. New mechanics such as dynamic slides promise a return to the dark series roots. The RPG experts at inXile, on the other hand, showed a new trailer for “Clockwork Revolution” and showed a lot of character with a humorous robbery. The PS5 group has to forego both productions – at least for an unknown period of time.
Aside from new games, Microsoft also had a real hardware surprise in store at the Xbox Showcase: it will be released in November 2026 the limited Xbox Series X25 for the brand’s 25th anniversary. The technically regular console with 1 TB of storage space impresses with its completely transparent housing in OG green. When you turn it on, the top X lights up nostalgically, reminding you of the start-up process of the very first Xbox.
As Microsoft confirmed today, the company is aiming for an Xbox-exclusive console release for both “Gears of War: E-Day” and “Clockwork Revolution”. But what does this all mean for PS5 players and titles already announced for Sony’s console like “Fable” or “Halo: Campaign Evolved”? The company is clarifying.
In February, Microsoft led a change in leadership at Xbox: Phil Spencer, the face of the brand for years, left the company. At the same time, Asha Sharma was appointed as the new CEO of the gaming division, which will lead Xbox into a successful future.
Shortly after taking over, Sharma reached out to the community and asked players for constructive feedback and suggestions for the future of the brand. Not surprisingly, after the recently consistently pursued multiplatform strategy, there was primarily a return to console-exclusive Xbox titles, which most players supported.
After Sharma last confirmed several timesThat this strategy was put to the test internally and discussed in detail, today’s Xbox Games Showcase 2026 delivered the first results.
As Microsoft announced, it is both „Gears of War: E-Day“ as well as at „Clockwork Revolution“ about games that are available on the consoles exclusively for the Xbox Series X/S will be available.
Console exclusivity returns (partially).
In order to clear up any misunderstandings or rumors in this regard at an early stage, the company confirmed after today’s showcase that this is not a time exclusivity, but rather a full console exclusivity.
Players should therefore not expect that “Gears of War: E-Day” and “Clockwork Revolution” will be released for other platforms such as the PS5 at a later date.
With this return to exclusivity, Microsoft aims to sustainably strengthen the Xbox brand’s profile. At the same time, the group emphasized that there will be no change to the multiplatform strategy of the games already announced for other platforms.
That means: title like „Halo: Campaign Evolved“, „Fable“ or the successful racing game “Forza Horizon 6” will appear for the PS5 as announced.
Focus on strengthening Xbox identity
“As part of our focus on the return of Xbox, we also announced that Gears of War: E-Day and Clockwork Revolution will be Xbox console exclusives. These are not timed exclusives. Games already announced for multiplatform releases will remain with this plan,” Microsoft said.
“We are committed to investing in and growing Xbox both on console and beyond.”
It remains unclear whether Microsoft will completely return to console-exclusive Xbox games in the future or whether it will only resort to exclusivity in individual cases. Today’s Xbox Games Showcase 2026 painted at least a mixed picture in this regard.
While PS5 players are left empty-handed with “Gears of War: E-Day” and “Clockwork Revolution,” Microsoft announced other Xbox games like „Senua“ or „State of Decay 3“ also available today for the PS5.
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