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Rayman Legends Retold: Together with Astro Bot for the golden era? Ubisoft pursues these goals –

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Rayman Legends Retold: Together with Astro Bot for the golden era? Ubisoft pursues these goals -

Following the announcement of “Rayman Legends Retold,” brand producer Loïc Gounon spoke in an interview about the future of the “Rayman” series. Games like “Astro Bot” could also play a crucial role for this.

With „Rayman Legends Retold“ Ubisoft announced this week a remake that has been revised graphically and in terms of content to the popular platformer from 2013.

This expands the hand-drawn 2D backgrounds of the original with fully-fledged 3D elements and also offers new content such as the “Cave of Trials”. In addition to “Rayman Legends Retold”, Ubisoft also confirmed an Enhanced Edition „Rayman Origins“ from 2011. But what does this all mean for the future of the “Rayman” series?

While the players, according to brand producer Loïc Gounon Don’t expect a remake of the first “Rayman” (1995).decision makers are already much more open to a possible 3D successor.

Ubisoft is thinking about a 3D comeback

In an interview with GamesRadar Gounon explained that titles like “Rayman Legends Retold” and other hits like „Astro Bot“ could ensure that the golden PS2 era of 3D platformers celebrates a comeback.

“We believe it may be time to return with more adventurous 3D Rayman games,” the brand producer continued.

“We’re starting with this project (Rayman Legends Retold). That’s kind of what we’re aiming for and what we want for Rayman. We also believe it’s a good addition, both for players and for the market.”



Even though nothing has been said about further 3D offshoots of the “Rayman” series, Gounon explained that the developers definitely want to continue the series. “That’s the plan! That will be the plan if everything goes well,” the producer replied when asked about further 3D “Raymans”.

“We’re putting together a new team and laying new foundations for the brand. That’s why our project – even if it’s more than just a remake – is partly just that. We have a solid foundation here that we are convinced is the right way to revitalize the brand.”

Sales figures decide the future

By saying that “a new 3D Rayman is the plan if everything goes well,” Gounon is probably referring to the fact that Ubisoft wants to wait for the sales figures for “Rayman Legends Retold” to decide whether and in what form the “Rayman” series will continue.

“Rayman Legends Retold” will be released on October 1, 2026 for PC, PS5, Xbox Series X/S and Switch 2. Both Standard Edition costs 39.99 euros as well as the Digital Deluxe Edition for 49.99 euros In addition to the remake of “Rayman Legends”, they also contain the “Rayman Origins: Enhanced Edition”.

This brings the classic back to PS5 and other platforms in 4K and 60FPS.

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Project Hadar: New details about CD Projekt RED’s mysterious IP confirm great fan hopes –

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Project Hadar: New details about CD Projekt RED's mysterious IP confirm great fan hopes -

A current job advertisement from CD Projekt RED provides fresh details about the mysterious brand “Project Hadar” – and lets fans of “The Witcher” and “Cyberpunk” makers breathe a sigh of relief.

CD Projekt RED currently has several hot irons in the fire: While Hexer fans are excited „The Witcher 4“ wait, is the successor of „Cyberpunk 2077“ already in pre-production. And the creative department of the Polish studio doesn’t remain idle either.

With „Project Hadar“ They are working on the first brand in the studio’s 20-year history that is not based on any known license, but is created 100 percent in-house.

And while tangible details have so far been kept strictly under wraps, a brand new job advertisement has now provided at least one crucial piece of information – and that should make many of the studio’s fans happy.

No experiments: The tried and tested CDPR formula remains

Anyone who feared that CD Projekt RED might have a smaller chance with its first completely own IP or drift into other genre areas can now breathe a sigh of relief.

The studio is currently looking for an engineering director for “Project Hadar,” according to Job description to help push the boundaries to “create an emotional open-world experience that stays with players.”

This means that one thing is certain: the studio remains exactly true to the genre that it represents with “The Witcher 3: Wild Hunt and “Cyberpunk 2077” has already been implemented excellently. Fans can once again prepare for a huge, freely exploreable world.

The word “emotional” is particularly exciting. In previous advertisements, the team was looking for Quest designers who had a passion for “narrative-driven and emotional design”.

This suggests that “Project Hadar” wants to focus even more drastically on the psychological and emotional connection to the characters and the game world than was already the case with Geralt or V.

Development still in an early phase

Apart from that, little is known about the mysterious project so far. The only thing that is certain is that a role-playing game awaits us, as CD Projekt RED confirmed in October 2022.

Job advertisements from last summer also suggest that it may be an action RPG. At that time, the studio was explicitly looking for staff with appropriate genre experience.


Project Hadar: What is offered in a playful way? Job advertisement provides information about the Witcher makers' new brandProject Hadar: What is offered in a playful way? Job advertisement provides information about the Witcher makers' new brand


However, it will probably be a while before “Project Hadar” is officially revealed and we can expect concrete details. And this despite the fact that co-CEO Michał Nowakowski has already confirmed that the “creative foundation” of the new IP is rock solid and that the first playable prototypes are being intensively worked on.

The project is currently being managed by a mini-team of just 24 developers, which is why it is still in a very early phase.

In any case, CD Projekt RED’s current focus is entirely on “The Witcher 4”, followed by the “Cyberpunk 2077” successor. However, it will be interesting to see what the studio will ultimately present as the third major pillar of its own portfolio.

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Indie insider tip reduced: Unique Alpine RPG on offer –

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Indie insider tip reduced: Unique Alpine RPG on offer -

Luisa escapes from everyday working life to a magical Alpine village full of challenges. Players are currently experiencing this original combination of combat and social interactions at a particularly low price.

An Austrian mountain village, 25 magical dungeons and an unexpected gameplay mix: This indie action RPG combines dungeon crawling with a social simulation system that actually intervenes in the gameplay.

“Dungeons of Hinterberg” takes place in a fictional Austrian Alpine village. Players take on the role of Luisa, who escapes the hamster wheel of professional life and spends her vacation exploring dungeons, of all things. What sets the game apart from other “Zelda”-like titles are the social systems. They are just as important to game design as the dungeons themselves.

Alpine magic at a bargain price

The standard edition currently costs PlayStation-Store only 6.59 euros instead of 21.99 euros, which is a 70 percent discount means. This corresponds to a saving of 15.40 euros. Interested parties still have until June 11th at 10:59 a.m. to take advantage of the offer.

“Dungeons of Hinterberg” has excellent ratings in the PlayStation Store. The score is a whopping 4.7 out of 5 possible stars, but based on only 560 ratings.

The metascore is based on the PC version at 80. The trade press particularly praises the creative dungeon design and the successful mix of genres. Critics also highlight the imaginative fusion of exploration and social simulation.

The combat, however, stands out as a weak point: The combat system is considered repetitive and superficial, with limited opponent variety. Minor technical discrepancies are also mentioned. However, anyone who agrees with the focus on puzzles and atmosphere will get an unusually harmonious package.

What does the game offer? Each of the 25 dungeons in “Dungeons of Hinterberg” has its own unique game mechanics. Puzzles, fighting and exploring are closely intertwined. The spells you learn are not just combat skills, but can also be used outside of the dungeons to solve puzzles.

In the evening the players return to the village. They build relationships with characters through conversations and gifts. By the way, entire game mechanics remain closed, depending on which people Luisa befriends and which she doesn’t. This element encourages you to start a second run later.



Anyone who appreciates open game worlds with a real focus on puzzles and a surprisingly warm-hearted cast of characters will definitely make a good choice here. “Dungeons of Hinterberg” is a small Austrian indie gem that consistently follows through with its unusual mix of genres.

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Nintendo Direct: Insiders name the date for the June edition

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Nintendo Direct: Insiders name the date for the June edition

Will Nintendo be the culmination of the Summer Game Fest? Apparently the next Direct full of Switch 2 games is already in the starting blocks after two well-known insiders named the specific date for the next show.

Last night Sony rang the bell with a brand new edition of State of Play this year’s Summer Game Fest week and, among other things, boasted the unveiling of „God of War Laufey“, „Until Dawn 2“ as well as detailed gameplay „Marvel’s Wolverine“ for the favor of the gaming community.

And during the next highlight with Geoff Keighleys big SGF showcase is already in the starting blocks next Friday and Microsoft will be launching on Sunday Xbox Games Showcase Nintendo has traditionally stayed in the background – at least for now.

Now it looks as if the Japanese could end what is probably the hottest gaming week of the year with a new Nintendo Direct.

When is the Nintendo Direct taking place? Insiders agree

Two well-known and extremely reliable insiders got the ball rolling: journalist Jeff Grubb and leaker NateTheHate. And therefore the next Nintendo Direct should be broadcast next week.

Grubb explained in the latest edition of the podcast Last of the Nintendogsthat his sources all point to a very specific date: Tuesday, June 9, 2026. According to Grubb, the broadcast will probably take place in the US morning, which for us in Europe would mean an afternoon or early evening event as usual.

Although the industry expert kept a back door open for Wednesday, June 10th, he emphasized: “The date I keep hearing is next Tuesday.”

Grubb’s theory receives support from NateTheHate, who in his Podcast also confirmed that the next Nintendo Direct was planned for the second week of June – i.e. from June 8th. It is also rumored that a detailed Nintendo Treehouse event could follow just two days later, on June 11th, where newly announced titles will be presented directly in long gameplay presentations.

Why it has to be a big direct – and what could be shown

At this point we would of course like to point out, as usual, that all dates should be viewed with the necessary amount of caution as long as there is no official announcement from Nintendo.

However, since the reports from various insiders in the run-up to the Summer Game Fest are so consistent, an official confirmation from the Japanese should only be a matter of hours or a few days. Before that it was already the well-known leaker Nash Weedlewhich also brought June 9th into the conversation.

In addition: Nintendo presented the last full, general Direct in September 2025, while the community only received a smaller one last February Partner Showcase fobbed off.

And since the Switch 2 is now entering its second year of life, but the game line-up for the second half of 2026 is extremely thin so far, it’s about time for a big show. After all, fans are eagerly waiting for concrete release dates for titles that have already been announced „The Duskbloods“ or “Fire Emblem: Fortune’s Weave”.


Summer Game Fest 2026: State of Play, Xbox Games Showcase and more – dates at a glanceSummer Game Fest 2026: State of Play, Xbox Games Showcase and more – dates at a glance


According to rumors, Nintendo is also working on a technically complex one Remake des Meilensteins „The Legend of Zelda: Ocarina of Time“ work, which is intended to serve as a major driving force for this year’s Christmas business and the announcement of which would probably be the absolute highlight.

Mario creator Shigeru Miyamoto himself provided additional anticipation: In one Interview He recently indicated that after the gigantic success of “Super Mario Odyssey” he was extremely looking forward to the next main part of the series – so the cult plumber’s next big adventure may also be revealed.

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PS Store: With 007 First Light & Saros – these are the most successful games in May 2026 –

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PS Store: With 007 First Light & Saros – these are the most successful games in May 2026 -

Today Sony published an overview of the most successful PS5 and PS4 games in the PlayStation Store. This shows that several newcomers made it into the top 20 in May.

PS Store: With 007 First Light & Saros – these are the most successful games in May 2026

This week Sony released the official overview about the most successful PS5 and PS4 games of the past month on the PlayStation Store.

IO Interactives secured both North America and Europe „007 First Light“ reached the top of the download charts in May 2026 – even though the game was only included in the recording for a few days due to the late release date. Also celebrated a successful sales start „LEGO Batman: Legacy of the Dark Knight“which came in second place behind “007 First Light” in North America and Europe.

The top 3 in Europe are completed by Rockstar Games’ open-world long-running hit „GTA 5“which, according to official information, is now spreading worldwide sold more than 230 million copies.

How did Mixtape and Directive 8020 start?

Once again in the top 20 is Housemarque’s roguelite shooter, which was released at the end of April „Saros“which according to analysts sales got off to a slow start and ranked 13th on the European download charts last month. The sales figures for the horror title also apparently fell manageably „Directive 8020“ out of.

The latest work from the British studio Supermassive Games was released for the PS5 on May 12, 2026 and follows “Saros” at number 14. The indie title started more successfully „Mixtape“which made it into the top 10 at number 9.


Demo in the PS Store: Play the dark hand-drawn side-scroller for free nowDemo in the PS Store: Play the dark hand-drawn side-scroller for free now


There are no big surprises in the PS4 and Free2Play charts in May 2026. In Europe, things developed here once again „Red Dead Redemption 2“ and the battle royale shooter „Fortnite“ among the most successful games.

Also „Star Wars Battlefront 2“ and „Roblox“ continue to enjoy great popularity. Below are the European download charts for the different platforms.

PS5

  1. 007 First Light
  2. LEGO Batman: Legacy of the Dark Knight
  3. GTA 5
  4. Minecraft
  5. NBA 2K26
  6. Forza Horizon 5
  7. Call of Duty: Black Ops 7
  8. Crimson Desert
  9. Mixtape
  10. Sea of Thieves
  11. Poppy Playtime: Chapter 5
  12. Among Us
  13. saros
  14. Directive 8020
  15. Resident Evil: Requiem
  16. Resident Evil 4
  17. The Witcher 3: Wild Hunt
  18. Star Wars Jedi: Survivor
  19. EA Sports FC 26
  20. Devil May Cry 5: Special Edition

PS4

  1. Red Dead Redemption 2
  2. Star Wars: Battlefront 2
  3. Devil May Cry HD Collection
  4. Gang Beats
  5. Batman: Arkham Knight
  6. A Way Out
  7. Houseflipper
  8. The Forest
  9. Minecraft
  10. GTA 5
  11. Dying Light
  12. Unravel 2
  13. Overcooked 2
  14. The Last of Us Remastered
  15. Devil May Cry 4
  16. God of War
  17. Assassin’s Creed Origins
  18. Descenders
  19. Uncharted: The Nathan Drake Collection
  20. Need for Speed: Heat

PSVR2

  1. I Am Cat
  2. Creed: Rise to Glory – Championship Edition
  3. Alien: Rogue Incursion VR
  4. Star Wars: Tales from the Galaxy’s Edge – Enhanced Edition
  5. Job Simulator
  6. Beat Saber
  7. Horizon: Call of the Mountain
  8. Moss 2 VR
  9. Arizona Sunshine 2
  10. Metro Awakening

Free2Play

  1. Fortnite
  2. NTE: Neverness to Everness
  3. Roblox
  4. Rocket League
  5. Call of Duty: Warzone
  6. eFootball
  7. Asphalt Legends
  8. Tom Clancy’s Rainbow Six Siege – Free Access
  9. Fall Guys
  10. Valuing

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God of War Laufeny: Is the era of Kratos over? Cory Barlog takes a stand on fan concerns –

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God of War Laufeny: Is the era of Kratos over? Cory Barlog takes a stand on fan concerns -

Yesterday’s State of Play ended with the announcement of “God of War Laufeny” – and for the first time Kratos is no longer in the spotlight, which is already causing heated discussions among fans. But according to Santa Monica Studios Head of Creative Cory Barlog, there’s no need to worry.

After action-packed insights into „Marvel’s Wolverine“ and premieres like „Until Dawn 2“ The big climax followed just in time for the end of yesterday’s State of Play when Santa Monica Studio was full 20 Minutes of Gameplay from the next big chapter of the franchise presented: „God of War Laufey“.

But this time the focus is not on the grim Spartan, but on his late wife Faye, who is fighting her way through the afterlife of the gods. And although the gameplay shown looked fantastic with quick air combos and magical powers, there was immediately a murmur going through the community: Is Kratos’ time over?

Cory Barlog clarifies: “There will always be Kratos games”

In an official interview on the PlayStation YouTube channel, Cory Barlog, director of the 2018 release „God of War“ and now head of creative at the studio, as well as “Laufey” director Ariel Lawrence, make it clear that fans don’t have to worry about Kratos.

Lawrence also openly admitted that she was initially quite surprised when she took over the management of the project in 2021: “I think when I came back and talked to people, I just assumed that it would be another Kratos game and he was the one I would be telling stories about for the rest of my life.”

However, Barlog was quick to emphasize that the spirit of Sparta remains the absolute foundation of the franchise. “God of War Laufeny” is not a departure, but an important piece of the puzzle for the bigger picture.

“It’s exciting. Even though Faye is something different, she’s still part of the bigger picture of what we really want to explore – all these different characters in there. But there will always be Kratos games throughout the story,” says Barlog reassuringly.

And Lawrence also agreed with a laugh and added: “Oh, for sure. We can’t help but tell stories about the big guy.”

Not a departure, but an expansion of the universe

But the developers also made it clear elsewhere that Kratos remains the emotional center. To colleagues from IGN Barlog revealed that the idea of ​​exploring Faye’s past had been floating around in his head since its release in 2018. After all, it is the perfect bridge to organically expand the universe.

“We’re always going to tell stories about Kratos, but I think for us this was just a chance to talk about someone who was so crucial to the beginning, to get to know him, to go into this new world and give us a place where we can be surprised and see how things are connected. So for us it’s not a departure, but more of an expansion.”

And for anyone worried that a game without Kratos won’t feel like God of War, Lawrence also had a few reassuring words. The combat system is intended to unite the worlds of the classic and new games in the series.

“The Greek era had an influence on Faye. The Nordic era has an influence on Faye. So we’re going back to our more agile combat roots, but keeping our companions and the dark melee combat,” said the director.



It is not yet clear when exactly “God of War Laufeny” will be released exclusively for the PS5.

There was one exciting detail on the sidelines of the interview: Barlog indicated that Faye is not the only character he would like to shed more light on in the future. He explicitly named the dwarven blacksmith Sindri as a character whose story follows the emotional events of “Ragnarok” still offers a lot of potential.

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ILL: Brutally disturbing story trailer confirms release period for PS5 –

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ILL: Brutally disturbing story trailer confirms release period for PS5 -

After a long period of radio silence, the extreme survival horror game “ILL” returned at yesterday’s State of Play with a brand new trailer, which not only provides insights into the story for the first time, but also finally narrows down the release period.

Has been in effect since the first announcement „ILL“ in the horror community as one of the most fascinating and hotly debated titles. The first images left many players amazed, but also skeptical: Is this really a real game or just a tech demo?

It is now clear: “ILL” is a real – and quite disturbing – survival horror adventure. This was also underlined by yesterday’s State of Play, during which a brand new trailer was presented. This made it clear for the first time that the title had a real story, while the release period was also fixed.

Grotesque mutations and pure survival horror

As the story trailer reveals, the plot of “ILL” unfolds in a massive research fort where a calamitous catastrophe has broken out. The result is the so-called “aberrations” (mutations) that you are confronted with – grotesque creatures with unpredictable behavior that deform and transform in real time before your eyes.

From then on, the development studio Team Clout remembers the old virtues of classic survival horror: resources are extremely rare and ammunition is an absolute luxury. That’s why, apart from the powerful and realistic gunplay, you also have to rely on improvised close combat.

The new trailer shows how you can tear pipes straight out of the walls or throw bricks to stun enemies. An advanced, physics-based dismemberment system also ensures that hits are almost painfully realistic and anatomically correct on the monsters.

The release period has been set: the horror is still a while away

However, a little patience is still required before you can face the creatures: As has now been officially confirmed, “ILL” is scheduled to be released in 2027. The horror game is in development for the PS5, Xbox Series X/S and the PC.

“We’re thrilled to finally be able to announce our release schedule, and we’re working tirelessly to bring our ambitious vision to life for players. With this new trailer, we’re excited to not only show off new types of fearsome monstrosities, but also introduce you to the game’s fascinating characters,” said Max Verehin, CEO of Team Clout and Game Director of “ILL.”


ILL: “Living and Dangerous Worlds” – Brutal horror game inspired by two genre greatsILL: “Living and Dangerous Worlds” – Brutal horror game inspired by two genre greats


The developers are supported by Mundfish (“Atomic Heart”), who are overseeing the project under their new publishing label Mundfish Powerhouse. And Robert Bagratuni, CEO of Mundfish, promises nothing less than a genre revolution:

“ILL is not only visually stunning, it redefines how real a horror game can feel. The mystery we begin to unravel with this story trailer will captivate players just as deeply. We can’t wait for players to experience it for themselves.”

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Tomb Raider Legacy of Atlantis: Evidence of the use of AI – Crystal Dynamics comments –

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Tomb Raider Legacy of Atlantis: Evidence of the use of AI – Crystal Dynamics comments -

After pointing out on Steam that AI tools were used in the development of “Tomb Raider: Legacy of Atlantis,” Crystal Dynamics has now also commented on this topic. However, the studio’s official statement caused further criticism.

After several insiders recently to a postponement von „Tomb Raider: Legacy of Atlantis“ pointed out, Crystal Dynamics confirmed this week also officiallythat the reinterpretation of the first “Tomb Raider” from 1996 will not appear until next year.

The studio confirmed February 12, 2027 as the release date for “Tomb Raider: Legacy of Atlantis” and announced that the new edition can now be pre-ordered. A product entry on Steam then became a topic of conversation, showing that AI was used in the development.

In order to directly counter rumors and speculation, Crystal Dynamics made an official statement about how the team specifically used artificial intelligence when working on “Tomb Raider: Legacy of Atlantis”.

Crystal Dynamics statement causes criticism

Accordingly, the developers used AI tools, especially in early development. “AI-assisted tools were used during development to support some early exploration phases and temporary development content. All AI-assisted assets were either replaced or reworked by humans to maintain the creative and artistic vision of the development team,” Crystal Dynamics wrote.

A statement that only caused more criticism. As several players criticize, Crystal Dynamics formulated its statement so vaguely that it cannot be ruled out that complete AI content can be found in the game.

Players are particularly bothered by the reference to content that was created using AI and simply edited by humans. For a large part of the community, having AI assets “refined” by human hands is nothing more than just waste: in the end, the foundation remains AI-generated.

According to the critics, the fact that a developer has once again devoted themselves to the result does not change the fact that we are dealing with AI content. They fear that this will make real artists redundant and that this development could ultimately cost them their jobs.

New edition also appears in a Collector’s Edition

This week, Crystal Dynamics not only revealed the release date of “Tomb Raider: Legacy of Atlantis” as February 12, 2027. The studio also announced that Lara Croft’s adventure will be released in three different versions. This is the beginning Standard Edition costs 69.99 euros.

Added the Digital Deluxe Edition for 79.99 euros. In addition to early access to the outfit called “Parisian Fugitive,” the digital deluxe edition includes access to a story DLC that will appear after the release of “Tomb Raider: Legacy of Atlantis.”

Collectors, on the other hand, get their money’s worth with the lavish Collector’s Edition. For the price of 199.99 euros, it offers the following content.

  • Basic game
  • Pre-order bonus: 48-hour early access at launch
  • DLC-Story-Paket
  • “Parisian Fugitive” outfit for Lara Croft
  • Lara Croft vs. T-Rex Statue
  • Mini-Artbook
  • Triumvirate Talisman Keychain
  • Croft seal pin
  • Steelbook

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Tomb Raider Legacy of Atlantis: Evidence of the use of AI – Crystal Dynamics comments –

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Tomb Raider Legacy of Atlantis: Evidence of the use of AI – Crystal Dynamics comments -

After pointing out on Steam that AI tools were used in the development of “Tomb Raider: Legacy of Atlantis,” Crystal Dynamics has now also commented on this topic. However, the studio’s official statement caused further criticism.

After several insiders recently to a postponement von „Tomb Raider: Legacy of Atlantis“ pointed out, Crystal Dynamics confirmed this week also officiallythat the reinterpretation of the first “Tomb Raider” from 1996 will not appear until next year.

The studio confirmed February 12, 2027 as the release date for “Tomb Raider: Legacy of Atlantis” and announced that the new edition can now be pre-ordered. A product entry on Steam then became a topic of conversation, showing that AI was used in the development.

In order to directly counter rumors and speculation, Crystal Dynamics made an official statement about how the team specifically used artificial intelligence when working on “Tomb Raider: Legacy of Atlantis”.

Crystal Dynamics statement causes criticism

Accordingly, the developers used AI tools, especially in early development. “AI-assisted tools were used during development to support some early exploration phases and temporary development content. All AI-assisted assets were either replaced or reworked by humans to maintain the creative and artistic vision of the development team,” Crystal Dynamics wrote.

A statement that only caused more criticism. As several players criticize, Crystal Dynamics formulated its statement so vaguely that it cannot be ruled out that complete AI content can be found in the game.

Players are particularly bothered by the reference to content that was created using AI and simply edited by humans. For a large part of the community, having AI assets “refined” by human hands is nothing more than just waste: in the end, the foundation remains AI-generated.

According to the critics, the fact that a developer has once again devoted themselves to the result does not change the fact that we are dealing with AI content. They fear that this will make real artists redundant and that this development could ultimately cost them their jobs.

New edition also appears in a Collector’s Edition

This week, Crystal Dynamics not only revealed the release date of “Tomb Raider: Legacy of Atlantis” as February 12, 2027. The studio also announced that Lara Croft’s adventure will be released in three different versions. This is the beginning Standard Edition costs 69.99 euros.

Added the Digital Deluxe Edition for 79.99 euros. In addition to early access to the outfit called “Parisian Fugitive,” the digital deluxe edition includes access to a story DLC that will appear after the release of “Tomb Raider: Legacy of Atlantis.”

Collectors, on the other hand, get their money’s worth with the lavish Collector’s Edition. For the price of 199.99 euros, it offers the following content.

  • Basic game
  • Pre-order bonus: 48-hour early access at launch
  • DLC-Story-Paket
  • “Parisian Fugitive” outfit for Lara Croft
  • Lara Croft vs. T-Rex Statue
  • Mini-Artbook
  • Triumvirate Talisman Keychain
  • Croft seal pin
  • Steelbook

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Links to Amazon, Media Markt, Saturn and some other retailers are usually affiliate links. When you make a purchase, we receive a small commission with which we can finance the free-to-use site. You have no disadvantages.

State of Play: Historical milestone

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State of Play: Historical milestone

Yesterday’s State of Play not only had plenty of highlights in store for PS5 players, but also gave Sony a new record: The June edition is already considered the most successful show in the format, while even the PlayStation Showcase from 2021 has to take a back seat.

Last night it was finally that time again and Sony invited people to a new edition of the State of Play. And anyone who previously thought that the compact format couldn’t keep up with the large, classic showcases has now been proven wrong.

Driven by revelations like „God of War: Laufey“ or the bloody gameplay too „Marvel’s Wolverine“ The number of viewers shot up within a very short time – and has already given Sony a new record in its own record books.

The most successful State of Play: 4 million mark already broken

Less than 24 hours after it was broadcast, the official main PlayStation channel on YouTube already has over 4.3 million views for yesterday’s June edition of State of Play. This means that the previous record holder within the format series – the also very successful State of Play from February 2026, which has 3.4 million views – was literally pulverized.

Even more impressive: The latest edition has already overtaken one of the major PlayStation Showcases, namely the one from 2021, which has 4.2 million views. Only the 2023 showcase is even more successful with 4.9 million views.

Still, yesterday’s show is on track to be the most successful regular PlayStation broadcast of all time, excluding the two big PS5 presentations – especially considering that the old events have had years to accumulate their current number of views.

The most important PlayStation events in a direct click comparison (YouTube):

  • State of Play (Juni 2026): approx. 4.3 million views (after just 18 hours)
  • State of Play (Februar 2026): approx. 3.4 million views (previous format leader)
  • PlayStation Showcase (Mai 2023): approximately 4.9 million views
  • PlayStation Showcase (September 2021): approximately 4.2 million views
  • PlayStation 5 Showcase (September 2020): approximately 5 million views
  • PS5 – The Future of Gaming Show (Juni 2020): approx. 15 million views (absolute record)

Marvel’s Wolverine and God of War Laufeny as click guarantees

While the access numbers for the entire show are already impressive, a look at the individual trailers is also extremely interesting. Because many fans who missed the show last night naturally clicked on the highlights during the course of today.

And so a look at PlayStation’s official YouTube channel shows that Logan’s adventure in particular arouses a lot of interest: With 3.1 million views, the extended gameplay trailer for “Marvel’s Wolverine” is currently at the top.

Close behind, however, is the newly revealed “God of War: Laufeny” – the gameplay reveal trailer, which is over 20 minutes long, already has 3 million views. The winners’ podium is completed by another premiere: the announce trailer „Until Dawn 2“ has already been viewed over 610,000 times.


State of Play June 2026: More than just Wolverine – all highlights at a glanceState of Play June 2026: More than just Wolverine – all highlights at a glance


The next State of Play is already in the starting blocks, but will be dedicated to a single title: As has already been confirmed, the upcoming edition in the summer will specifically focus on „Phantom Blade Zero“ turn, its release yesterday delay became.

Meanwhile, the next general State of Play is expected as usual for September 2026 – especially since Sony held back a few highlights yesterday, especially Naughty Dogs „Intergalactic: The Heretic Prophet“. However, it remains to be seen whether the next edition can set a new record again.

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